I wanted to do a little review of the new halo: Reach online multiplayer beta. I personally have not experianced the beta since I do not own halo 3: ODST. So I might come off as a ass hole and you might think that I have to play it to really know it, and that is mostly true, but watching gameplay of the beta gametypes and reading what is on bungie dot com is good enough for me to voice my opinion on what to expect in the actual game.
Ok, I really want to talk about something other than the gameplay right now, and that is the new credit and armory system. In halo reach, by winning matches you earn reccomendations which level you up, and credits which you also earn, is money thaat can be spent at the armory, that is where you can customize your spartan, I also wish that you could customize your elite too, since I think that you use both species evenly most of the time. So, bungie announced that depending on the milestones you reach, depends on the armor peices available to you, and they also announced that when the beta ends, all players scores and anything else will be erased so when you buy the game you will start fresh. Once again, bungie also announced that the armor perks available in the beta are only a small glimpse of things to come, so I am really curious to see all the things you can buy with your credits( I am really hoping that you wont quickly buy every peice in the game and be left stuck with a endless pile of credits.)
Now for the games available in the beta.
Invasion: One team of spartans are stationed on a UNSC dry dock with a damaged frigate docked, its the job of the spartans to protect a power core from a team of elites that are there to steal it. There are 3 phases to this game.
Phase 1: The spartans start outside the friggate but on the dry dock, and are deffending 2 power generators that are keepong the doors that lead inside the frigate closed, its the jobs of the elites to take one of these generators for their own, you have 4 minutes to complete this task, if you cannot complete it in the aloted time, the spartans win.
Phase 2: If you can take one of the generators, you will then push the spartans back inside the frigate where 3 generaotrs are powering a deffence systen for the power core, once again the elites have 4 mintues to take one of these generators( I dont mean steal them, I mean take them over) before the 4 minutes are up, once again if you cannot do it in the time given then the spartans win.
Phase 3: If the spartans fail to protect one of the three generators, then phase 3 comences, its down to the wire here, the elites must pick up the generator( And i mean steal it this time) and carry it to the phantom that is waiting for you outside on the other side of the river. The spartans must keep the generators from that phantom, if the elites cannot steal the generator before 4 mintues end then once again, the spartans win the match.
With each phase that begnins, each team has better load outs available and vehicles, in phase 1 no vehinces are available, in phase 2 a few, and by phase 3 its nothing but huge explosions and a scramble to retreive the core.
There is also head hunter were you kill someone and when they die they drop a flaming skull, you can only hold 10 at a time, if you die you lose them all, so you have to take them to a safe zone were you stash them, the person with the most wins the round. There is also stockpile which I dont remember what that is, and arena which is only for ass holes that get hard by thinking about their "AWESOME" skills in this game.
That is my reveiw, I will talk abouot weapons later.
Thanks
Chase
No comments:
Post a Comment